Shooting for the Moon
Below is a Photo I took at my parents house a while ago. I really like the light, and the Porcelain Geese inspired me to make the 3D image a Goose-themed one. Additionally it is simple to compose. As a beginner I knew I could easily model this, and the real challenge would be in generating effective textures and lighting. I will say from the outset, I have only partially achieved what I set out to do. I still have much to learn. The quote by Norman Vincent Peale comes to mind;“Shoot for the moon. Even if you miss, you'll land among the stars.” I very much hope to land among the stars in this endeavor.
Modeling and first steps
I began by modeling the Window Frame, seeking at first, to copy the texture and shapes of the frame in the source image. Then I decided I didn't like how plain the sliding widow was. Decided to do something a little more decorative. Should be noted that it was also about this time I decided to do a Goose-themed setting.
Stained-glass window pane
I Used Illustrator to create the stained-glass frame, with a goose framed in a circle. See the progression belowDetails
At this stage I had to decide how much more detail I wanted to include in the scene. I decided to add handles for the windows and stoppers. Had to decide whether the windows swung in or out. Ultimately I chose to have them swing out because of the Porcelain geese I would be modeling on the sill of the window.Notice I went from two screws to three on the stopper.
the knobs for the windows includes brass and marbel texture. Thought adding a simple brass goose to the knobs tip would be a nice touch.
The imperfect geese
I underestimated how difficult it would be to model the geese on the sill. I will have to go back and try again. What you see here is an obvious imperfect attempt. But it could be a lot worse.Notice the stoppers were moved to the top of the window frame. With the Geese on the sill I felt this would make more sense.
Conclusion
I still have a long way to go to make truly photo realistic imagery. But I feel I am progressing. There is another step known as compositing in the Blender environment. Its essentially the process of adding additional effects to a rendered image within the Blender environment. Its a bit like adding Photoshop filters to an image, only a bit more dynamic.
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